// INTEL NETWORK
PLAYER INTEL
⊗ OFFLINETRACKING SYSTEMS COME ONLINE — MARCH 5, 2026
// SYSTEM STATUS
CONNECTION
NO SIGNAL
BUNGIE API
AWAITING LAUNCH
GO-LIVE
MAR 5 · 2026
Player tracking requires live game data from Bungie's Marathon API. These systems will come online automatically on launch day. Bookmark this page — no setup required.
// FEATURES COMING ONLINE — 8 MODULES
▸
K/D RATIO
Kill/death across all sessions
LOCKED
▸
EXTRACTION RATE
Successful extraction percentage
LOCKED
▸
RUNNER PLAYTIME
Hours logged per runner class
LOCKED
▸
WEAPON PREFERENCE
Most used weapons & kill stats
LOCKED
▸
MATCH HISTORY
Last 20 matches with full breakdown
LOCKED
▸
FACTION STANDING
Reputation & contract completion
LOCKED
▸
LOOT EXTRACTED
Total gear and credits recovered
LOCKED
▸
DEATH HEATMAP
Where you die most on each map
LOCKED
// NOTE
MarathonLens uses the official Bungie API. Player stats tracking depends on Bungie publishing Marathon endpoints post-launch. All 8 modules above are planned — availability may vary based on what Bungie exposes.